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Based on the relative lack of reported issues, I'm assuming that the update went fairly well. I hope everyone is enjoying it (or did enjoy it)!

I did have a few things reported, based on which I've released v0.10.0.8 and updated the release post. Overall it's just pretty minor fixes. Would be happy to hear people's thoughts on the update whenever they finish (I suppose it did end up fairly long, despite my worries it might be too short XD).

As is my way with these things, taking a little break now before I start working on v0.11, though I'll definitely be addressing any bug reports received during that time. I also am going to sit down and do some advertising again, little as I enjoy that, haha. I started by making some recent adjustments to the Steam page to hopefully emphasize the game's content a bit more, since I do think that's a selling point relative to a lot of things that might look similar at a glance. If anyone has thoughts on how the steam page could be further improved, I'll at least consider them.


Patch notes for v0.10.0.8

=Bugfixes

- Corrected an error in the Steam achievement "Just a Little Sightseeing" (this fix went live on saturday evening). This may require reloading a save on the balcony area to get.

- Slightly adjusted the damage of upgraded Blitz

- A few collision fixes

- Fixed an edge case in which Conflagrate would fail if the the primary target was defeated by its initial damage.

- Fixed a softlock in the barracks section. 


=Balance Changes

- Slightly tweaked the upgraded Blitz damage.


=Misc changes

- Lowered the backs on chairs in Calistrae to more easily see who's sitting in them

- Added a second link on the title to either the patreon page or the steam DLC page, depending on the active version

- Added dialog to the fountains in the second explore section

- More typos. There are always more typos, it seems. XD



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