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Finally mostly recovered from the sickness. It really cut into my productivity the last week, unfortunately. Not bad enough to be incapacitating, but persistently bad enough to sap my creative energy. <.<; I did get back into things toward the end of the weekend, though, so hopefully progress can resume as normal now.

Public release seems to have gone off with only a few minor issues. I'll probably wait a bit to see if there are any more issues reported, then release a v0.10.1.2.

Also, have good news on the art front. I found an artist I like to redo Alexander's portrait, and got an initial sketch from her that I'm quite pleased with. So, with any luck, the new portraits will be done in time for v0.11, though I can't be 100% sure. Assuming so, I'll need to take the time at some point to go through old content and add the expressions. Not a small undertaking, but an important one.

I think I'll also release a lore post later this week on the languages of Velonia. For now, though, back to work on the update. 

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