Ultimate Immersion v1.3 update news [1.12.2/1.14] (Patreon)
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Hey guys, time flies by so quickly even in the quarantine. I hope you're all responsible and safe at home, so we can be out of this situation as soon as possible.I got stuck in Mauritius, since beginning of March. The airport shut down and we're locked down completely - not even possible to go to the shops, but it's working really well. New cases went down to almost none in the past week which is really promising. So the stricter the measures the faster the results. I'll be here for at least a month now. Luckily I have my laptop with me so I can run x512 and x1024 at least and make the updates happen. x2048 is out of option since I don't have enough RAM. So hopefully I'm back as soon as possible to continue in my normal environment.
This update will be very experimental. I'm finally bringing you - texture emissions or in other words lights.
This option is not officially out yet for PTGI but someone modified the files so that it is possible. I however will still have to get in touch with Sonic Ether about file sharing permissions since you'll have to (currently) manually drop a few files to the PTGI shader.
As I said above, this update is experimental and the lighting at night is not as accurate as we'd want it to be but this will get fixed in the future version of shaders. It will be done and the visuals should just keep on getting better without me changing anything.
I will make some lights for you to decorate your designs with and also update existing electronic models like kitchen elements with lights.
In the future I'll make these models interactive as well so you can turn the lights on and off as you please. I started experimenting with some animated lights which will also come in the new version for some room ambiance.
Stay tuned and stay healthy and safe!