[un]Divine game dev update #15 (Patreon)
Content
I learned how to turn tiny clips into gifs so these posts will be more visually entertaining now!
🎉Backgrounds (sunset versions) are done!!!!
omg finally 😭 Now I can focus on other urgent stuff but it won't be long before I'm in the BG mines again. At least this is over half the work since what's left is different color versions like the night time variant on some. Here's 2 locations I really like:
I think the lighting in these came out nice~
Also after updating and adding all of these into Unity I added doors opening/closing functionality!
AND YES! Dan's sprites have colors!! ✨ Clean Up for his walking animations is done by Kaylee Park ✨ All of Dan's rough animations by Jen (Maskii)!
July's going to be an assortment of tasks, from NPC sprites to cutscene lay outs and more Dan/Esther sprite animation work! Maybe I can sneak in some menu design if learning how to code/implement it doesn't take more than a day. I'm gonna be annoying and only give players a pause menu map to look at for any navigation, no mini map or HUD with player location. >:3 The school map isn't very big and each location looks very different from each other so it's not a big deal.
I still like older game design that the younger gen complains about lol "Back in MY day we didn't have autosave!" ... Except I'll probably include autosave points bc that's a bigger inconvenience than a pause menu map.