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Hello All,

This post is to preview our next scene: Tower Bridge. This map has been in my library for years, first on paper, then updated on paper and finally into dungeondraft. This is probably the second or third version I have completed in dungeondraft. As I improve as a mapmaker, I go back and update or completely redo my past maps until I am happy with the outcome. Hope you like it!

The Module and Maps will be released soon! Just have some last minute checks and balances to finish up. 

Thanks a lot,

Rob from RuinWorks

Breaker Rewards: https://www.patreon.com/posts/60402980

Destructor Rewards: https://www.patreon.com/posts/60403244

Fragmenter Rewards: https://www.patreon.com/posts/60403672

Files

Previews only

RuinWorks - Tower Bridge Preview

Welcome to The Tower Bridge by RuinWorks! (patreon.com/ruinworks) This tower can be used in many instances - a Lord's abode, a border fortification in some far flung province or even a simple toll station. The drawbridge and portcullis can be lifted and closed, a trapdoor to the dungeon can be opened, torches lit and snuffed. Includes, barracks, a dungeon, a river escape route, and Lord's chambers among other things. Active tiles for lighting and snuffing torches, opening hatches and descending, climbing ladders, and raising and lowering a drawbridge and portcullis. Required modules: Levels (and dependencies) Monk's Active Tile Triggers (and dependencies) Library: Scenepacker (and dependencies) Wall Height Maps for this scene were created using: Software: Dungeondraft Assets: Forgotten Adventures (https://www.forgotten-adventures.net) Tom Cartos (https://www.patreon.com/tomcartos) Delapouite (https://www.delapouite.com) Thanks for watching and keep an eye out for things to come! Rob of RuinWorks www.patreon.com/ruinworks

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