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Sorry for this one being a little late, between rewrites and internet troubles this came out a little later than I'd like. Hope you enjoy though!

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Final Fantasy 15 was a weird game, wasn't it? Great systems, a fantastic open world and yet it was essentially not finished and that ruined a lot of the game. Luckily, Ignis, Prompto and Gladiolus survived FFXV's turbulent development and went onto become the best bit of the game.

The Architect, having developed a hankering for the open road, tries to break down what FFXV did right when it came to designing NPCs.


You Saw:

Final Fantasy XV-2016

Skullgirls-2012

Dead Cells-2017

Super Smash Bros Ultimate- N/A

Half Life 2 episode 1- 2006

Mass Effect 3-2012

Fallout 4- 2015

Mass Effect 2-2010

INSIDE-2016

Resident Evil 7-2017


Interesting Links:

FFXV one year retrospective: https://www.gameinformer.com/b/features/archive/2017/12/24/final-fantasy-xv-one-year-later.aspx


How the hell does Prompto's camera work?: https://www.dualshockers.com/final-fantasy-xv-dev-explains-promptos-photo-enhance-games-storytelling/


Apparently they're still making DLC!?: https://www.eurogamer.net/articles/2017-10-11-finishing-final-fantasy-15


Files

Previews only

The Best Boys- Designing FF15's NPCs

Support me on Patreon! https://www.patreon.com/ArchitectofGames Follow me on Twitter! https://twitter.com/Thefearalcarrot Final Fantasy 15 was a weird game, wasn't it? Great systems, a fantastic open world and yet it was essentially not finished and that ruined a lot of the game. Luckily, Ignis, Prompto and Gladiolus survived FFXV's turbulent development and went onto become the best bit of the game. The Architect, having developed a hankering for the open road, tries to break down what FFXV did right when it came to designing NPCs. You Saw: Final Fantasy XV-2016 Skullgirls-2012 Dead Cells-2017 Super Smash Bros Ultimate- N/A Half Life 2 episode 1- 2006 Mass Effect 3-2012 Fallout 4- 2015 Mass Effect 2-2010 INSIDE-2016 Resident Evil 7-2017 Interesting Links: FFXV one year retrospective: https://www.gameinformer.com/b/features/archive/2017/12/24/final-fantasy-xv-one-year-later.aspx How the hell does Prompto's camera work?: https://www.dualshockers.com/final-fantasy-xv-dev-explains-promptos-photo-enhance-games-storytelling/ Apparently they're still making DLC!?: https://www.eurogamer.net/articles/2017-10-11-finishing-final-fantasy-15

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