NEWS (Patreon)
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Hi everyone!
I wanted to give you a quick update on the development of My New Life.
Over the last few weeks I've been working almost exclusively on something completely new: a brand-new combat system. From the beginning, I knew I didn't want to use RPG Maker's default battle system because it simply doesn't fit the kind of gameplay and missions I have planned for the game.
To be honest, this has turned out to be much more difficult than I originally expected. Building a custom combat system from scratch has required a lot of experimentation, problem solving, and rewriting parts of the code. There were also several ideas that I spent quite a bit of time developing, only to realize later that they weren't good enough and wouldn't make it into the final game. Looking back, that definitely slowed development more than I would have liked.
The good news is that I'm really happy with how it's turning out. I genuinely believe the final result will be worth the wait. This combat system will become one of the core gameplay mechanics for story missions and the final part of the game, so I want to make sure it's as fun and polished as possible before moving forward.
At the same time, I've also started working on a racing mode for Pussy Races, which will be introduced in future updates. It's still in the early stages, but I'm excited about the possibilities it will add.
I want to apologize for the slower development pace recently. I know many of you are waiting for new content, and I truly appreciate your patience. Sometimes game development means trying ideas that don't work out, and although that time isn't visible in the final product, it's still part of the process.
To give you a small preview of what I've been working on, I've attached a short video showing an early look at the new combat system. Please keep in mind that it's still a work in progress, and many animations, effects, UI elements, and gameplay mechanics are still being improved.
As always, thank you so much for your incredible support. Your patience and encouragement allow me to keep pushing this project forward, and I honestly couldn't do it without you.
I hope you'll enjoy this little sneak peek, and I'll have more to share soon!