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A while back I mentioned that I'll add a tutorial on how to generate IK move data to handle grabs between non-standard size participants better. Finally gotten around to do it, here it is. Mostly pictures, but should be straight forward. Feel free to ask questions if anything is not clear.

Regarding the new Zoning System and Dungeon generation, what I'll probably do is release an $10 tier experimental build. The reason behind this is very likely to be buggy and most of the new features are probably only interesting to modders. Many things expect that the user have access to cheats anyways. So that's what I'll do. Then when most of the (major) bugs are fixed, probably going to release it for the $5 tier.

Here is the picture tutorial:

Mod!

Okay!

Non-standard size?

:(

IK!!!

IK? https://en.wikipedia.org/wiki/Inverse_kinematics.

:(

gen_iks!

“disabled” true !!!

Standard size.

Standard size!!!

STANDARD SIZE!!!

BAD! 

“disabled”: true!!! 

Standard Size!!!

Okay!

“disabled: false !!! Or delete the line.

Non-Standard Size.

Much Better.

:D

Comments

Ericridge

Either Patreon or my Modem or my laptop is having issues trying to view your pictures it show up as broken. I'll check back tomorrow to see if its just me.

Ericridge

Alright why not just have it do an automatic resize like it is in skyrim hentai mods? All the coding just went over my head and I'm not a modder XD

enkephalin07

Where those offset array numbers were coming from was really baffling me, thanks for explaining.

getwicked300

Ugh...care to share updated and news like you're doing for the $10 tier? If not how about advertising that in the Tier feature pricing list. $5 hasnt had a peep since the 6th and their have been 3 updates explaining thing to the $10 crowd. Please be transparent!