V7.51 - New Dynamic Mission System (Patreon)
Content
Download LINK.
New build is out! Ideally I like this build to come out a couple of days sooner, but wasn't able to.
This build features the new Dynamic Missions system, but it is more of a transition build; I have implemented a bunch of new features but have not got the chance to add new content yet. Those are to follow soon.
Bugfixes:
Missing text
Grabs not dealing damage
Summoned unit effect getting duplicated when targeted on tile with a unit
Changes
Removed Pleasure grab self feedback orgasm damage
Grabs have different grab strength instead of all set at 8
"Escape 2" cards during grab do not end turn anymore
Lust level now guards the unit against certain grab types, depending on the lust level
Added Resolve loss
Added "Lustful thoughts" hand corruption due to Resolve and Lust
Added the strategic turn concept
Units restore 30 Resolve per strategic turn as a stopgap until more Resolve relief systems are implemented
Replaced one card in the starter deck to a "Dash" card
In dungeons, you are much more likely to find item loots rather than temporary cards
Tooltips system
Included a one page combat tutorial in game folder
Unit bar UI changes