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Changelog:

  • Fixed a unitId sync problem that can cause your units to disappear on new recruits
  • Fixed units are considered invulnerable at start of combat (and thus bugging out START_OF_COMBAT perks like Alert)
  • Fixed recruit portraits in the select units for battle UI displaying incorrect units
  • Fixed portraits not updated after using Character Customization/Dresser
  • Fixed Summon Lightning Totem (goblin shaman skill) not working
  • Grabs with a TargetType of SELF is now no longer considered as a grab (Corrupted cards no longer turn into a reversal)
  • Tweaked the stains system (again)
  • Fixed Healing Potion healing enemies instead of allies
  • Fixed the "1handed" weapon item
  • QuickDraw card base damage from 1 -> 2
  • Hovering a unit now shows a white border on turn order portrait at top of screen


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