CATC v1.002 - fixes (Patreon)
Content
Download here.
Bug fixing patch to fix the soft lock after boss. Also adds a new Refine option in Campfire rooms to remove cards, plus a small balancing pass.
Changelog:
Fixed crash in H-lab
Fixed soft-lock after boss room
Fixed typo in Shiny Pearl (was Shinny Pearl)
Fixed lust-inflicting attacks with a grab animation not decreasing Resist
Fixed HP bar in room selection not updating after a Rest
Fixed BECKON status effect not allowing grabs to bypass Resist
Added 2 more marking attachments in outfit customization
Sliced the trooper set up and is now available for outfit customization. Belt is found in Attachments
Implemented new rendering feature: dynamic clip-planes
Implemented new anti p**** clipping technology using clip-planes
Removed the low lust level prevents Finisher Type grabs mechanic
Fixed a game crash on threesomes from the new anti-p****-clipping system
Balancing:
- Increased enemy scaling slightly
- Added new CampFire option: Refine - removes a card from deck
- Increased effectiveness of CampFire options:
- Train now gives 12 exp (from 10)
- Explore always gives an item (from 50%)
- Removed the 25% lust heal at end of each combat
- Halved GrabEscape escape rate as escaping from grabs was a little too easy
- Toughness line of level ups gives 3HP (from 5HP)
- "Taunt" card now costs 0
- Added new card "Command": (1): inflict TAUNT on any unit so players can designate a target to focus on with team turn actions
- The Leadership line of levels up now grants "Command"
- Battle Trance passive: now only grants PHY_ATT_UP when self PHY_ATT_UP stacks is less than 5
- "Tie Up" now scales with LUS_ATT (from PHY_ATT)
- Goblin Alchemist's "Unstable Concoction" now cause LUSTING 2 rather than WOUND 2
- Added "Pyromancy" line of level up options to give player more chances at AOE options
- EO Floor boss damage now scales up much faster
(If you are wondering what the pictures are, those are customization cards from players that you can import in Dresser)