CATC v1.003 - upgrades and bugfixes (Patreon)
Content
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A new patch featuring permanent upgrades (meta-progression) and fixes to some crucial bugs in v1.002. I don't want to spend too long on this patch because of the mentioned game crashes.
Changelog:
Implemented permanent upgrades / meta-progression in which players can spent essence to empower all future runs
Fixed a possible issue with event/dialogues not showing up (Upgrades unlocked at 10 Essences earned, dresser unlocked at 50 Essences earned, H-lab unlocked at 100 Essences earned)
Randomizing unit appearance now respects outfit .hidden flag
Fixed crash when there's more than 4 status effects applied on the same unit
Fixed soft-lock when using Campfire actions in the first room after losing a previous run
Fixed generated units portrait not refreshing after a previous run
Fixed a bug that cause Essence rewards not being reset properly on subsequent runs
Applied a possible fix to text not displaying properly in reward window that affects some players
Balancing:
Pump Up now costs 3 AP (from 2)
Domination now costs 6 AP (from 5)
Added a scaling cap for cheap units to prevent them from scaling too effectively
Enemy Leader units have a minimal of 3 resist (that gets scaled up based on encounter level)
Experimental: increased enemy level scaling per floor to 10/floor (from 5/floor) as there were players that made way further than intended
Goblin Floor Boss now have cards other than summons