V0.22 released! (Patreon)
Content
Download link: https://mega.nz/#!U8Q1xAia!ZbO-wXfdVnGJdE9nKZ026dC8xf3OifuOxBGWOHWdgjQ
An experimental version with many changes! The goal with this version is to make sure everything works and there will be more balancing in the future.
Changelog:
Resisting a grab will push back the opponent instead of knocking them down.
Using the grab attempt no longer requires two auto attacks previously.
There is a hidden <grab resist> meter that is depleted by strikes.
You can reset the opponent's escape progress in a hold by pressing the <attack> button. This requires a full blue meter.
This meter is currently filled on delivering strike damage and taking submission damage and reduced when taking humiliation damage.
The escape progress bar is no longer fully accurate. You may be missing out on up to 50% more damage if you release exactly before the bar looks to be filled. This change is to give a risk-reward balance for when to release the hold.
When attempting to use H-moves on clothed opponents, a stripping animation will play instead. This stripping animation does some damage to the armor but more importantly will strip off the armor when the opponent's <armor points> is reduced below 0. Using H-moves on already naked opponents proceeds as usual.
AI will punish the defeated opponent for a certain amount of time first before proceed to end the match.
Horizontal panning of camera during a hold (in addition to vertical panning) is possible.
Changed the reverse headscissor to be more headscissor. (non futa Wolfie has the move)