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Hey, The first significant update to Charleston, brings a vastly improved track surface, new brake markers, corner indicators, apex cones and a few more tweaks and changes. Patch notes are still quite light as generally, when everything changes, it's too much hassle to keep track of everything. Downloadhttps://drive.google.com/file/d/1g5nsfFjrA-AMfQX4vMIauDnACGNI_r4c/view?usp=sharingPlease go for a spin, and let me know what you think! Thanks again, Tyrone

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Kelechi

This is lovely. Thank you. Could you also share what the car mods are in these images as well please?

Tyrone - Racetracks & Models

Hi Kelechi, The car in this set of images, is the Rush SR. It is developed by Authentic Simulation, and is not yet released to the public. It will be available shortly!

Kelechi

Thank you! 👍🏽

Charles Adamson

Nice incremental improvement Tyrone. I still need a lot more laps to learn it!

Charles Adamson

Yes they are a big help. At my age memoizing all of the blind corners is a challenge. I made the mistake of trying to learn the track in a VRC TA2 car. That’s similar to my real life car, but adding the H pattern shifting makes it more complicated. I need to drive something more tame with paddle shift to learn the line.

Mike Reed

We're giving him the best info we can, and he's doing an AMAZING job.