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This track started life a few days ago as an experiment with the smoke effects on CSP which I hope to bring into a lot of my tracks in the future, be it for rowdy fans with flares in a grand stand or a food van pumping steam into the air, there are plenty of uses for it. 

Here the track features a permanently wet surface, to add spray to the same environment as the smoke, as well as a reflective surface, and three firework spawners (make sure to have fireworks on in CSP settings).

There is also 48 Pit boxes on each of the 4 track layouts, so it really is a test of performance. I'd like to see how well the track performs on other peoples computers. So if you have horrible performance let me know and I wont use the smoke features going forward.

As for the track itself I have re-used a lot of assests, but also included a 'Netflix' skin you can use via Content Manager, using this skin replaces all of the 'TYFEST2020' stuff you'll have seen on Croce Dei Colladri, with Netflix and Hyperdrive branding, as I felt it kinda fit the aesthetic of the, bit rubbish, hyperdrive show on netflix. 

Enjoy, im sure there's some fun to be had on the tight twisty courses with a lot of run off. It has a very 'stagelike' atmospher when run at night and with a thunderstorm!

Reccomended CSP 1.6 as this has all of the latest features. 

Here's a Youtube video of how everything look on my PC

 https://www.youtube.com/watch?v=AHO3MUz16sg&feature=youtu.be 

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Blue Bone Dog

I gave this a few tries. CSP 1.6 seems to viciously despise grids larger than 30 cars. I could occasionally hit 35 cars (50% of the time it would decide to not start the race) but when the race started I got CPU occupancy warnings and anything beyond 35 the race didn't start at all. So I rolled back to 1.46 and it started the race every time. Still got the occasional CPU warning but when I turned it down to 40 cars things were pretty tolerable (from 70 FPS to 50 FPS). Ryzen 3700X, RX 5700XT. Should also note I used Sol's Heavy Thunderstorm just to hit everything as well as I could.

Tyrone - Racetracks & Models

Hi, thanks so much for your feedback! It looks like maybe I should limit these sort of tracks to 30 cars then.