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This track now includes the 'Costal' layout of the track.

Improvements include:

New Grass config.New Textures for lots of things.Track accuracy changes, elevation etc.New, more accurate: Pit Building, Pit Wall.

Also includes wet variations for both layouts, aswell as increased AI numbers. 

Google Link -> https://drive.google.com/file/d/12YvzLZpDWO2-Q1SlJU5_cxppjdTei9lL/view?usp=sharing

Enjoy :) 

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Tyrone - Racetracks & Models

Hi Teddie, Thanks for pointing this out. I need to reduce the amount of the track the AI Pit line uses, should be a simple fix, sorry about this! I'm waiting for a STFlow shader fix before working on anything with masses of water at the moment, as me and Mike08 both have an issue where the CSP previews make water dark black, when used with RainFX. So it might be a while before this issue is resolved. I'll have a new track up here in a couple of days which I hope you'll enjoy though :) Thanks, Tyrone

Dave Pierce

Hi Tyrone. Just joined you as a patron. Really love this Anglesey track you have made. Great stuff. Thanks for the Coastal layout as well. I drove on this track(National) a few years back on an experience day and driving on it in AC is great too, especially in VR. I was wondering if at some point you could make the National and Club layouts of this track as well. It would be awesome to have all 4 layouts in 1 package...Many thanks again...Regards...Dave P...

Maciej Magnuszewski

This was dissapointment for me a I perceive the RD version as the better one. Lightning is not working as expected, grass is worse then previous version. All in all I reverted to the RD version.

Tyrone - Racetracks & Models

Hi Maciej, Sorry to hear that, do you use grassFX on Assetto Corsa as this new version of the track is designed for that, which gives full 3D grass, and costs less performance than the way it was done on the older version. Thanks, Tyrone

Maciej Magnuszewski

Yes. Sorry but lightning on pit wall is worse, grass has no flowers, pit building has less details. Only water is better. I play on everything max, grass fx max. time 8:00 in the morning. This was a surprise for me as your updated Big Willow is nothing short of amazing

Tyrone - Racetracks & Models

Hi, Here is a link to an updated VAO patch, just drop it into the main track directory. https://drive.google.com/file/d/1qOcvSrN_xInLsWDhBkHTPFwLwGeAa8Ik/view?usp=sharing The pit building lighting should look totally different. like this https://i.imgur.com/ReFmSoE.png instead of this https://i.imgur.com/KDbJsxW.jpg The lighting is off a bit you're correct I look to make this better for the next update. Also, can you see these flowers in the grass on your game? https://i.imgur.com/IeJ4SDt.png

Maciej Magnuszewski

Thanks. Slightly better but will wait for further improvements. For now RD version is perfect for me. Can`t you just add layouts there :)

Disegnato dal vento

Absolutely love this version - and it doesn't suffer from the problem I have with the RD version where the pit boxes aren't active. There's a slight issue with the advertising hoardings on the wet layout, though... They appear in the sky above you in the middle of the track! There's no collision risk, but they are a bit off-putting!

Tyrone - Racetracks & Models

Thanks for the feedback, I've not had any experience with the floating adverts so i'll have to do some investigation! Going forward I will be ditching the 'wet' versions of tracks anyway, as the RainFX offered by custom shaders patch does the same job, but it's also tied to weather patterns etc. Thanks, Tyrone

Disegnato dal vento

Rain FX will be great if it ever gets rolled back into CSP. I'm supporting Ilja here as well, but it seems to be one step forwards and two steps back with RainFX at the moment.

Tyrone - Racetracks & Models

Yeah I understand that entirely. It does have loads of potential though, it dynamically offers things such as puddles in dips / next to rumble strips etc, which is quite difficult to model into a track as a variation.

Disegnato dal vento

It's on the home straight about halfway down the pitlane - grey on one side and red on the other...