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Latest update to Thunderhill

Please use this new link.

https://drive.google.com/file/d/1-KjOOO5EbJ6arB6EgZ84lgjkgI2cpsUe/view?usp=sharing 

There are now 8 layouts. 

5 mile, 3mile, 3mile without the hill and 2 mile. Each with a reverse variation. 

If I've missed anything out it's not fairly quick for me to add additional ones. 

While the variations are now in place, I am yet to make the AI for all 8 variations, so a full race might not work as you'd expect.There is an AI line, and the cars will follow it, but the track limits still need to be set, this is quite a bit of work to do for 8 layouts at the same time so will be in the next update. So for now you might want to stick with practice mode, or even track days might work quite well. 

Finally, I smoothed out the corner on the hill that was launching some cars into the air, a few other corners are now more accurate, the traffic cones are now more realistic, and I've made a few other changes based on videos, and images etc that you've all been sending me, it's been a massive help, so thank you!

Oh also, the windmills move now, which I guess is a good thing. 

Requires Content Manager to launch.

Files

Comments

Gavyn Sanso

Hey man, I spend a lot of time up at Thunderhill typically there at least once a month. Let me know if there’s any photos or videos that you might want around the paddock area or anything for any more detail stuff, also have you considered maybe adding the skid pads to the track? Would probably add quite a bit of complexity to have all the service roads & such not sure if it would be feasible but could be cool!

Andrew Morthland

Hi, I just tried to install this update. However when i launch Content Manager, it still shows as v0.8. I also dont have the drop down or alternate layouts showing up? I fully deleted the old version and copied v9 a few times and always shows as .8 and 5 mile layout. Im on the lite version of content manager, do i have to own the full version of content manager for this to work correctly? Or is there an issue with the release? Thanks for your time and effort as always.

David D

+1 on this situation

Brandon W Miller

Dude, this is awesome, Andrew. I'm racing here next weekend and will use this to train. I've never been to the track before so, this is like CRAZY GOOD TIMING!

Tyrone - Racetracks & Models

This is very cool, I can see now a few changes I need to make to make the track more accurate, so thanks for doing this.

arwinder Tamber

Thank you for this. This has been my local go to track since 2013.

Mara & Jim Hull

need help to where extracting the file please

Chris Considine

Super excited about this, thanks a ton!! I race there at least twice a year. Is there any way to use this without Content Manager? I can't use it on my sim. I'm quite familiar with the AC file structure, so maybe there is a manual way of getting this to work?

Tyrone - Racetracks & Models

Hi Chris, chances are it will work in vanilla AC without CM, just remove the extension folder from the track directory and it 'should' behave as a normal track.

Andre Boule

I unzipped it and dropped it in the game's "Tracks" folder and it worked perfectly, all good!

Don Do

This is a great sim of Thunderhill. I've only tried THill East and my sim time is the same as my time in real life. Thanks Tyrone!