Home Creators Posts Import Register Favorites Logout

Content

Download: https://drive.google.com/file/d/1weN3VkSZCHOqoufHjtwTyVLzsxXDMHUm/view?usp=sharing 

Fixes to the light that turned on at night in the middle of the track

AI changed (you may need to hold 'shift' when starting the track  when(pressing 'go' in CM) to re-generate the AI lines.

Fixed an issue with the secular value on the 2D mountains which made them reflect white at a certain time of day. 

Smoothed out the pit entry and final corners on the clockwise layout (or t1 and t2 on anticlockwise)

Hopefully this is most of the bugs fixed as we move to the finished project, but as always feedback is appreciated. 

Files

Comments

Maciej Magnuszewski

All fixes work but 2D mountains look slightly blurry now. Yes they are not turning white at certain time of day but they are not crisp like in 1.1 release. There must be some kind of reason why you changed that but I wouldn`t change something that just worked perfect in 1.1 version. Second thing is that the map is not aligned with your driving. Basically I drive without a map. AI is quite good now. Thanks for update

KrissBoo

Love this track, more so after watching Tanner Foust rag the hell out of some mad cars in the latest episode of Sorted. As said above outline/map wasn't correct but a bit of fiddling in CM fixed that. Definitely gonna be spending way more time driving this track. Nice job on this Tyrone :)