Thunderhill Lidar v4 + Toronto Released. (Patreon)
Content
Hi Everyone, first of all the final version of Toronto is available now on Race Department. It's the same as the last version published on here, just with a few additional bumps in the final sector of the track. https://www.racedepartment.com/downloads/toronto-indycar-exhibition-place-2021.42400/This update to Thunderhill is entirely focused on the track itself, so I apologize to those who have contacted me regarding issues with the Maps. timing gates etc. I will be able to look at these issues in another update. This update is quite substantial. Thunderhill Downloadhttps://drive.google.com/file/d/1Kn-ZdDz68ELFvh6dGr8QYlVj0guVH0n0/view?usp=sharingHere’s the list!
Fixed the cone that was hanging out on the middle of the track.
Smoothed out the middle of the 9E/9C connector
Smoothed the start of the 1W/10C connector
Smoothed downhill part of the Cyclone 5E
Adjusted background terrain of 4W where raised road is, beyond the track wall.
Repositioned 4W apex cone
Repositioned 5W breaking cone.
Removed wall behind 6W, replaced with more accurate tyre barrier.
Replaced a few of the wall structures around Marshall posts with white tyre barriers.
Added additional tyre marks into 7W
Added tyre marks into 2W
Added tyre walls into 1W
Added inside kerb and apex cone at 1W
Removed misplaced outside cone at 1W
Decreased severity of the hill drop-off on the right side of the track into 14 E
Smoothed inside kerb of 14 E
Replaced 10 E grey kerb with flatter white / blue kerb. Entry & Exit.
Replaced 11 E grey kerb with flatter white / blue kerb. Apex only.
Added tyre marks over the inside area of 12 E so it looks like people have actually driven right over that bit.
Slight reduction in polygon use in some of the white pain lines, really will make negligible difference to performance.