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Here we go! Over a year in development!!!About ready to call this finished. Some slight changes over the version from last week. There's a flying helicopter now! Some extra crowds, slight adjustment to the 'big bend'. Small detail additions here and there. a few texture changes, grass placement... small things like that. I've even done some replay cameras!Big thanks to Macko68 for supplying a super AI line.https://drive.google.com/file/d/1CJ8lNvNqbOXK_sb7zLANQJrKZ8tk_Ols/view?usp=sharingbarring any urgent fixes this is the version which I will release to the public in a few days time after we've all done some more testing. Thanks for sticking along for the ride on this one - more tracks coming soon! (like really soon!)Ty

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Aircooled

I love the fire hydrants that are 10 feet from the track! 1965, when safety was job 4. Great job, very nice details. It's kind of nice that the half buried tires are not solid (like at Bridgehampton) but it would be nice to simulate their actual effect. Maybe a curb (invisible?) about half the height the tire sticks up? (not sure if that is possible) If you make any more mods on this, you might want to make the hydrants solid, like the hay bales of death. Or maybe a curb about 3/4 the height of the hydrant (ouch).

Andre

Been well worth waiting for. 100/10. Great work!

Someguy1785

Just as a heads up, the grass on either side of the track after the esses drives like pavement. I thought it was weird that I wasn't kicking up any dust when I ran wide at the harpin, and that's when I noticed I was putting black rubber down outside the road surface. I checked, and it's solid for about 1 car length on both sides, so theoretically people could run wide there without losing any speed. Otherwise it looks and drives awesome.