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Hey, third (and final) track of the day, so your email inboxes should get a rest after this! Here's an update for Vegas, performance should be a bit better now, although still it's rough i'll admit. There's just so much going on with all of the casinos and lights that optimizing this beast of a track is proving to be a challenge. As the race approaches, I hope to get one more update out to improve those FPS even more though, so keep your eyes peeled! 

Download https://drive.google.com/file/d/10FjryUKqFYQS-vWOrnbmxtGPrPRtMuYe/view?usp=sharing

Please do a fresh install (delete the old one) just to ensure no old files remain when copying the new ones)

In this update however, the lighting system has been re-done, so there's more coverage, at a more realistic level, with a better hue to it as well. There's been a large update to the start / finish structure. The track now includes the infamous 'paddock building' (read more about that here) https://www.reviewjournal.com/sports/motor-sports/formula-1/formula-1-to-change-building-name-to-avoid-1-october-shooter-affiliation-2899481/And the Barcelona / Catalunya style grandstand, sits opposite, casting new light onto the grid. Further around the track, there are updates to the Sphere at the Venetian Resort. I have added animated textures that cycle through a basketball, eyeball, globe, and the nukedrop logos. To further add life to the track there are now animated screens dotted around the track.There's a horizon shader (for PURE users) now, so the track looks better from above. Finally, there are some new 3D Palm trees spread around to give the vegetation a more realistic feeling. Enjoy,Ty

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Comments

SVRS

hope the Unreal Engine will be used in all other tracks

SpoonzCoop

what unreal engine ? this is assetto corsa built on a completely different engine.