love programming. love it a lot (Patreon)
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1.7 today and maybe half way through the segment. wrote the fun part. now i gotta figure out how to either
- make the rest fun
- or minimize it as much as possible
ended up skipping yesterday after spending six hours cutting out cabinets for a dishwasher in our place and then feeling sick. everything still smells like burnt sawdust... but by golly i did it. we're gonna wash the heck outta some dishes. soon.
started opening up the engine to poke at some code again... and ah, it's my favorite thing-- i open it after a long break and the game doesn't turn on. kill me. but, i got it sorted, it works again... it was a problem in our map generation.
we set this up so the 'rooms' of the game are objects on a physical grid-- it'll be way easier for us to rearrange and add things that way. so we can draw boxes and draw exits between them.
but it was crashing because of something about the global position behaving differently than i'd expected. i added some extra error handling and repositioned it and it's all good now... i can begin prodding at making it read the text better.