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ok, finally got that core of the puzzle done. there's like, two bits still left to do, which will be tedious, but i'm out of lag city which means i dont give a fu i dont i dont give a fuck
and god bless because i'd been dreading this part of eventing since i designed it haha oops

all good though, i actually cleared the puzzle within my self-imposed event limit... that is because i cut another small part of it but in my head this is defensible because i didn't cut it -because- of the lag limit, but because of priority issues (i.e things couldnt appear on top of each other correctly)

so yay!!! i'm free and get to move on!sorta.
at the least it's nice to have this behind me

and now for something completely different

when i was talking to someone yesterday i ended up digging for some old topics to check something and then i thought maybe it would be interesting for me to post them here. there isn't really that much to them, especially in terms of content.... but some people might be curious anyway.

here's a link to the E1 release thread. the download doesn't work but you can see how it was first received. i thiiiink? my copy of E1 survived my computer's death last summer so it's possible i could one day repost it.

and here's a link to the thread which sparked me working on the game in the first place. it was basically only two weeks earlier which is... silly. how the fuck did i even-- it wasn't good but still, but. ????
ugh... that was back when i still used XD unironically.... what a dark era............
so anyway we all have patrick to thank for this. remembering this i sent him a message yesterday doing so but lord knows if he sees it, haha

also a fun fact: my second post in that thread links a screenshot-- the link is already did and i no longer have the file, but that screenshot was from the version of Starlight Divide that i was working on when i was 16, and i was super proud of how all the light and shade effects worked out. so that's funny. i had forgotten that.
"before my computer died"
huh. i had forgotten that was why i stopped working on it. awkward.

anyway there's some history for you, i'm gonna go procrastinate finishing this puzzle bye <3

Comments

AiedailEclipsed

Funny thing. For some reason that I don't remember any more, I actually went back and looked through the announcement forum for the release topic on each release. You know, I really didn't *get* how quickly you were turning out these enormous releases fairly quickly. I was very impressed. Like I mean, per the thread above, the 6 year anniversary will be on us in April and do a bit of math magic... it comes out to like four and a quarter months per episode release. And that's including the ones where you literally had to redo the city in one go and the giant fuckoff desert. Color me super impressed. Ame is development goals.

Jacob

You know yesterday I cleaned out my shop and found a muffin harder than a rock with some mold on it. I threw at the wall and much like the hopes and dreams of my navy career, it shattered by the hard thing that is reality. Isn't cleaning fun. :D