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all right well my part of the episode is basically done
ish

here's what still needs to be finished:
-sidequests (now being handled by kanaya, making great progress with them)
- function codes (being handled by marcello, slow for a while but has really picked up in the last week)
- trainer battles (being handled by inuki)
- laundry list of AI improvements based on E17 feedback

i did all the misc updates i wanted to. 

  • magnemite is axed. yureyu key is back in its old location so vikavolt and probopass aren't shafted to the literal end of the game anymore. 
  • battle items have been moved higher in the department floor so the hidden ones actually matter now that gen 7 has made them great again.
  • the game's icon has been replaced to fix the colors on the bottom being incorrect; it now uses the site's modern logo.
  • some fixes on a few sprites + one submitted for tweakage by someone previously on the team
  • handful of other stuff i don't even remember cuz i deleted it from my to-do list after i did and apparently also from my memory

gym puzzle is done
gym battle is done
episode teaser, tvs, other dialogues, all done.

i wanted to have AI stream tomorrow but it's been an emotionally bumpy last couple of days (for no good reason at all) despite this progress and i didn't actually shake of the depression this morning in time to post the announcement early enough for tomorrow so xd
saturday is my city's sakura festival, and i go to that just about every year
sunday is staff meeting and we gotta hella prep for our party next weekend
so currently i'm thinking monday-ish for AI smackdown stream
hopefully it'll be less bugs and more scores i can actually just tweak

in the mean time, idk.
break for a couple days??
give myself a break and play one of the million games i just bought on the summer sale?????
i'll think abou-- who am i kidding i'll just be working on starlight instead. 

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