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another quest down. i wonder how many posts i can make that say that and still yet only give vague details to avoid spoiling? 

i enjoyed this one a lot more than the others for some reason. the puzzle mechanic was super easy to implement, and worked well enough that i'll probably bring it back for a later quest. i appreciated the chance to expand on the characters involved...
and i think the ending of the quest will make a solid handful of players very happy, on certain branches...
and it was just easy and fun to make. why can't every quest be like this? :////

the one we finished today is not the one we streamed on monday-- that one's next. but here's the end result of the map from stream:


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