The Commit Log Continuum 12/15 > 12/31 (Patreon)
Published:
2022-01-10 01:58:38
Imported:
2026-06
Content
more testing posts will come. we gotta let more funni cat stack up first, or else i'll just give a more grounded explanation of what kind of challenges we deal with in our day-to-day QA adventures
for today, the commit log regular
as always, these are oldest to newest, anonymous, and without context
- ame dialogue, [REDACTED] anim, and other smalls
- start of zygaurd anim and kyurem frost
- ame is amazing pass it on
- azzie you can't just DO this to me :screm: (editor's note: azzie is amazing pass it on)
- $jankyest_thing_ever is now a thing (editor's note: ah... so this is where it came from.. i just had to look at that with my own two eyes not two hours ago, and it sure is accurately named)
- my updates are small but i am mighty
- this changes aboslutely nothing
- seed message fix before i lego something better out of the stat change functions
- mkxp not being able to use emoji's 😔
- One Pidove was harmed in the making of this move
- [REDACTED] basically-a-character-ending-scene
- don't merge this
- ferninator 2: judgment day
- ah.. .....not the one single stray pixel.................
- i threw away my entire evening for this
- clean
- moveset restorer
- fuck
- quick preliminary tiles for the useless map
- factory fix #28329, and other tidbits
- showing randomness hte door out
- ready, set, go!
- a forgotten updoot
- Dialogues!
- anothever time and some other loose ends
- field notes to .rxdata bc oops loading time
- profiler for start_up
- not being able to spam field moves when field already up :mad
- field note yeet, secret room sprites, and other ends
- we chessin
- Corkscrew Crash Spritesheet
- museum done I think? plus florinia lab coat varient
- cleanup, script times
- ikaru's selfish secret room event
- *chants when then when then
- king's priority #1!
- chess noises, with a bit of starlight on the side
- game crassuing? sounds like an issue not issme
- oh no............ my team........... it's broken.......
- some dev room trainer stuff
- more secret room train stuff
- [REDACTED] have been [REDACTED]'d
- [REDACTED] passback
- a quick secret room shift
- un-themes ur teams
- reverse ame celebi hours
- It says bad things about me that I write this char so well.
- therapy (comment: when then when then when then when then)
- clean
- a couple passwords and other tie-ups
- Y
- [REDACTED] backsprit
- tweak
- nvm
- missingpixel
- oops, need to go so quick commit with fixes
- we run it back
- Scanning of whole folder as said in patreon server
- Every day, more [REDACTED] is [REDACTED]ed
- agate bridge fix ..? please?
- Magearnalogues
- some AI and other fixes!
- typos
- grand hall floor is killing me who decided to make it multicolor (comment: it was me i did th is to myself but i am crying for it)
- Crash in coordactions for doubles ai
- Shifting the pieces back into position
- the night's tpose fixes
- five fixes for the new bug storm
- better stab move base power guess woo
- healing fix
- it's FLAVOUR not FLAVOR. Learn to spell, CRIM >:[
- better exp candy
- last minute night club theme, slum sequence fix, other nightclub stuff
- we slummin' it
- tpose but smol
- slums bizniz
- ai and aother smallfixes
- animeditor fix
- animfix merge
- unfinished business
- now with 100% less moon
- remerge interpreter
- things that _should_ help iwth crim's crash
- fix interpreter
- tongiht's typos and snatching cal's wig
- hello 8 am my detested
- what do you MEAN craudburry's name has been wrong since e16 and no one noticed
- Corkscrew Crash Spritesheet but with more drill
- Slapping eachother with our senior citizen discount cards
- it is 2021 and we get a new title screen because we DESERVE it
- Better Future Sight handling for AI + in general
- -breaks the AI-
- We're not python, damnit!
- please dear powers that be, let me never have to look at this function again
- tonight's testing typos/misc
- 4am cat-corrallin'
- waging war against my old spriting habits
- AI choice band now knows immunities of mons you've already sent out
- whomst'd'ven't, yanno mate?
- teeny tiny typos
- some irrelevant bug fixes
- Corkscrew Crash Animation
- Catgirl Bullies absent Parent, Everybody Applauds
- Some things never change. Such as: explosions
- finna become the onceler after this
- smol apophyll tpos
- weird ass placed pbHideOpponent
- minor stuff today since wanted to do Something
- typos and whatever was going on with eclipse
- *mocking voice* unable to create index file nyeeeh
- illusion is an illusion (surprise) + misspelling
- The amount of time I am spending on this could be described as: [REDACTED]
- a solid nightclub shift!
- who designed subpixels anyway
- Nightclub Monday part 1 of 2!
- baseline secret room dyed logs
- ppl rlly try everything and then some to break the game
- AZ from XY Meme: "It's been [10] years..."
- azzie says ily
- receiver fix; removing click message bc mkxp
- theme team taxation and other fixes
- menu HP hud
- ArcLauraBennettSerra done!
- unleash the icons
- battler eggs just dont beat them please they're fragile
- last of the battle sprites that got taken into the back alley
- incubation: search and destroy
- apopplio cave but the roughest of rough drafts
- nights: clobbered
- fake out on mons that don't allow secondary effect
- one of these days i'll learn c++ just fix this rounding bs
- AI now knows prankster nature power still has priority
- stockpile base value, oppdropstat speed fix
- Misc-club stuff!
- malchous and rhodochrine fixes
- Everyone fits into tidier boxes ow!
- AT edits
- cass did my homework for me
- full sweep of saidhisa nd exises
- sir this is my emotional support daughter
- apopcorn cave pass 2
- the amount of hairs i've lost fixing this are mathematically uncountable
- morning smallfixes
- apophyll cave ( tentatively) complete~
- i have been tricked! bamboozled, even!
- some wee missed tiles
- hangin' out in apophyll cave
- some MOOOoves and LegenDAIRIEs
- chess teams and ace teams
- apophyll cave quickfixes
- zygarde glitch teams
- shiny!
- oopsies
- The last stretch of fixed and implemenations!
- message for ashen beach
- your local changes would be overwrictten or lfost bfdy jrhjfhjhjshjdhj
- finallty, some good fucking compile
- crim's a cheater
- morning fixes, weathe rnad HUD viewport swap
- Idles!!
- the last of the themeteamcans
- i love "breaking my game"! anyone love "breaking their game"?!
- lin dialogue
- a start on chess notes
- we clubbin'
- theme teams of nicknames
- class variables ftw
- nicknames of theme teams
- just having random_battles running really helps finding the weirdest stuff
- again with the "0" vs 0 vs. anyway shiny eggs from smeargle
- hahah print command left in;;;
- you can be zen and still heabutt someone?
- chess notes finished!
- clangorous soulblaze start
- Nightclub dialogues.... done?
- Clangorous Soulblaze Animation
- anims, OWs, and ending thresholds
- added some words
- a quick edit
- ending precompile
- ending post-compile
- ending sequence !!!
- splash screen and i'm fucking done y'all
- Happy New Year, I love and appreciate everyone I've had the opportunity to meet thanks to this project and community in general!!!!
- ALL ANIMATIONS FINISHED !!!!!
..and for that matter, at that point, with twelve minutes to spare in 2021, the game!
not that we're not still fixing and improving stuff but shhh just let me have this milestone we finished The Making of Things ok
also that penultimate commit-- very much agreed. pretty much everyone i know now i know because of reborn and that's only been possible because of everyone's support.
thank you all so so much <3