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okay first thing's first, we posted about posters in our last post and then like within minutes of posting, fsr our account got suspended.
we have no idea why.
we were told we were told why.
but we were not told why.
and as of earlier today, with correspondence or explanation still, our account was unsuspended!
what the hell !!
but, you can get posters again.
here's the link again if you need it 

so anyway, commit logs. 

i would like to say, as always, these are provided anonymously, without context, occasionally redacted, and oldest to newest
...but, now there has been A Great Script Merge
now we are working on two repostiories and submodule!
i can no longer them
...
i typed the above line, looked away, looked back, and let's be hones,t i have no idea what "i can no longer them" was meant to mean or what i meant to say instead
but anyway the submodule merge is a wrench in these commit logs because not only will it include commits involving the other games, but it also will mean i either post stuff out of order including some duplicates or i just don't post script changes.
...dunno which, yet! we'll see.

let's start with the main changes, which still include scripts until a point. we're picking up right after finishing the core of the game on new years and going into supervised testing

  • clearing out some files
  • Not a Child; Just Short.
  • typo in hydration message
  • field notes fix icy field water surface name
  • cutting error message size for too big objects (comment: we don't need 1074 pages of attributes and stuff for just one crash in a battle)
  • chessduo nerfs
  • nappy new yar uwu!
  • having sprites mixed up for crim's mental safety
  • splitting up names if they're too long at battle intro
  • aster and eclipse our beloveds
  • perry ily thank u so much
  • just one (1) charactere xtra + other fixes
  • still owrkign on things :(
  • oops one was 1x
  • last overworlds?
  • apparently these charactersp revent me from merging >:C
  • merge and clean
  • Buggy fixes
  • taka DOESN'T exist!
  • 1-2 bugfixes p1
  • resize enable my beloved
  • 1-2 fixes part2
  • fiore spacing fix (comment: it's in my job description)
  • 1-2 fixes part 3
  • randomizer work
  • just an innocent fix to darkrai
  • 1-2 fixes part 4 (comment: peace, quietus, serenity)
  • shiny cleanups and eclipse
  • gettin started today
  • no, you know what? ef you *uncapitalizes your tilesets*
  • trainer compilation! The crème de la crème fighting it out, + doxy elena
  • Fixing Uxie OW Anim
  • AI fix + field note my dreaded
  • titania+amaria typo fixes (comment: these were not in my job description i am slighted)
  • oops multiscale was always active
  • shayfixes and nightclub t-pose / some incorrect self switches
  • one quick cain fix i just ran into
  • wild nights out on the town
  • . . . Field notes. At least they are easy to fix
  • p-hyp fix
  • wild encounter crash fix
  • more icons
  • 1/3 typos+fixes p1
  • deoxylevel
  • i will learn the modern arts
  • 1/3 fixes p2
  • typo fixer 2000
  • typo fixer 2001
  • Legendary Pokemon (caps) (accent e)
  • abra metallica
  • I thout the 2nd one was the 2nd one but it was the 3rd
  • 1/3 fixes p3
  • stay clean and compiled!
  • 2
  • wrong BP store !!!
  • just kinda remade the dexdata file
  • oops
  • post-[REDACTED] supervised fixes
  • last of cleaning some shinies + icons/eggs
  • fuck me
  • Autumn spouts a lot of nonsense at 3 AM
  • >when every legendary is broken in the same way
  • oops! all broken!
  • 1/3 fixes p4
  • fork you gotta update stuff
  • committing this just so it's out there
  • AI cleanup with general functions
  • hpGainPerTurn and aifaster stabbing me in the back
  • very quick fixes
  • Animation for New World type rolls
  • 1/4 fixes p1
  • untested incubator
  • typeroll anim try !
  • i am a FOOL
  • i am TWO fools !!!
  • I did things
  • 1/4 fixes p2
  • why do you have PERISH SONG
  • how frustrating
  • exp all fix and starlight field crash no more medicine
  • almost there ;_;
  • Registered item key ate the autorunning one + moveset fix
  • array[-1] pain
  • dafuq a rayquaza doing on my fly map + recoverfix
  • Fixed the type roll animation
  • 1/5 fixes and AAaaa map connections :scream:
  • does this fix the weather ??????
  • it doesn't !!!!!!
  • pumping some fixes right into the scripts vein
  • pumping actual working code this time
  • cries in sunny weather
  • still fucked
  • 1/5 fixes p2
  • merged scripts
  • Revert "merged scripts"
  • this was not good.
  • malamar cooperation initiative
  • post-merge testing (comment: still radioactive. wear hazmat.)
  • shard of geara
  • mosswater fixes also rayquaza, these two things go together
  • ok it mostly works and might be safe (comment: wear a helmet just in case)
  • double consonants 2 electric boogaloo
  • more stuff done, sorry I dont have a pun :(
  • mosswater softlocke fix
  • had to patch the dexdata files again
  • quick thing to print your catch odds to console
  • [REDACTED] cave and other fix ?????
  • broke nighttime
  • one (1) tiny update
  • teeny tiny typo
  • take a deep breath and lean back
  • 1/5 fix checkpoint
  • 1/5 fixes part whatever i dek anymore we've all been through so much
  • more, tanzan and heather
  • *shames you for walking through the hole in the wall and proceeds to walk on the cliff*
  • one last low effort fix before bed
  • no holds barred
  • son of a frickity fracker
  • future sight fix and ai for the 52nd time
  • water surface field fix
  • poor marcello, never again
  • fix for crash in [REDACTED] when fighting [REDACTED]
  • symbiosis, poison animation and surprise surprise, more AI
  • heather be looking fly
  • leftover print message...
  • online logging hopefully for test!
  • It was the wrong ass files i committed
  • lil more ai for on the road + ready meny qol thing
  • [REDACTED] story time
  • oops 1 more
  • small change
  • 1/6 fixes vol 1
  • 1/6 corralling vol. 2
  • better poison anim restored to player
  • cleaner steelix
  • better bishop movement
  • 1/6 cats vol 3
  • huh
  • huh??
  • violently shoves nine year old typos into a closet
  • Fixes I found while going through the merge
  • 1/6 cats all caught up!
  • ability name crash bc returns nil
  • snactum ---- commit name cancelled due to typo
  • the name's bond, destiny bond + crash fix
  • ability fix
  • ability unfix
  • now also copying form!
  • freshened up the dialogue
  • wait. no. meme.
  • and the lord said let there be sequential harmony in a hypernumerical homily
  • speed up fix and field indicator fix
  • AI coordinateActions cleanup a bit
  • character endings handler fix
  • 1/7 cats p1
  • 1/7 cat checkpoint
  • i suppose i must learn to breathe
  • seed message, evolution sound, icons egg shiny
  • audio being saved + field indicator ifx
  • only power herb if best move, not when hasgreatmoves
  • AI fixes plus better argument for pbisPhysical?
  • ty cad
  • wow the amount of mistakes I'm able to make, pt 9
  • Mining bg with run
  • adding a second typing + ditto move into ai
  • one (1)
  • quick first pass typos
  • last of the old killing_moves removed
  • -1 is not 0, but it also isn't a valid healing amount
  • forgot to commit as a fool does
  • hardy really was a rock, i can't believe it
  • "buidlings are like gardens, burnable". charlotte, probably
  • Some other mining fixes i forgot i did yesterday
  • special move fix + crash with new autorun
  • Pickup QoL from mod yoink
  • Partner in battle intro ?!?! wack
  • the absolute audacity of my keyboard for doing this
  • 1/9 catsup p1
  • oh?
  • challenged the forces of nature and got burnt
  • MnM cat fixes, question mark ?
  • bye
  • BYE
  • the legendary triple space
  • let there be lights ???
  • a wild crim appears!
  • cat-sharing commit
  • Dialogue tag fix!
  • quick pass before going to town on this file
  • swoosh
  • some slight red color changing ang golurk changing their walk style
  • another helping of catsup
  • broken discord rich presence
  • slightly less broken but still broken discord bit
  • some help herding cats!!
  • staging these quick bits while i'm plagued with indecision about the placement of pixels
  • good try discord
  • not more dot dot dot, only dot dot
  • alright everyone gather around the fire let's do some crack
  • filling in missing PULSE backs
  • Fixing crash when entering spring sauna
  • even robots have a right to exist
  • I hope this just fixes me screwing up???
  • Revert "I hope this just fixes me screwing up???"
  • level jump and nightclub cats
  • dega miancie
  • smoothing some stuff out
  • i am living in your compiler
  • oops should've committed this years ago
  • setting up the script repository
  • pbIsspecial?, yes you are. especially annoying
  • coordinateActions my dreaded once again
  • chair zord or something
  • little tweak
  • lazy clean
  • the ever important detail of two (2) tailspikes
  • quick push before trying to figure out submodules
  • omg my whole commit tree is just gone
  • whoops didnt commit last night haha dont mind me
  • desert, growlithe, and the friends we made along the way
  • :sharktale:
  • manaphy enounters, transitions move
  • tiers 1-3 went to rehab
  • Shiny dragon silvally didn't have an icon
  • Z-move cry fix + hopefully more switching!
  • Fix for stop animation speed > 4
  • quick AI commit before going to bed
  • wow i really gotta learn to commit stuff
  • animation file round up p2
  • dosing siggy
  • catting up
  • gen 8 placeholders part 1
  • finishing the bottle of catsup
  • tiers 4 and 5 go to rehab
  • some cat corralin'
  • glitterboll!!!
  • more sparkles make everything better
  • gen 8 placeholders part 2 (comment: why are all the strong special attacks just laser beams fight me gamefreak)
  • AI less hard predicting, fly vs eject button, and children falling into the abyss
  • don't think you can pain split more hp back than your max hp you doofus
  • victory over road cats
  • Stopping the player from getting absolutely smashed
  • help
  • gen 8 placeholders part 3
  • im sorry vulpes/smeargle pls accept
  • ok maybe this broke it??
  • a compile d trainer
  • some shit im so tired
  • postgame EVs (tentatively) done!!!
  • 1/13 cat collection
  • another round of cats!
  • AnimEditor fix
  • switches for not getting hit, fecounter = 0 after natural field change
  • Sound BGM fix and ai better eruption + ???
  • new items code implementation let's goo
  • pls work pls work pls work
  • pls work (comment: plsssssssssss work)
  • plsssssssssssssssssssssssssssssssssssssssss
  • hi perry i'm very sorry if this breaks everything
  • Patch notes: Kiki no longer makes inappropriate chicken puns.
  • it wouldn't let me merge this properly lol
  • worried ummy noises
  • I dream of robots with more than 2 frames
  • quick revert fix
  • item pbs stuff
  • pbs item thing 2
  • some petting or something i guess idk
  • pyrous crash fix
  • referring to latest script changes i think?
  • sounds good chief
  • snactum (editor's note: wait i didnt see this before, crim screEEEE)
  • evening call cats and corrin out of the cage again baybeeeeee
  • Switch for percent level password
  • weather despair it do be like that
  • Added some text for password activation
  • Changing level password text timing
  • maps from last night i didnt commit because i love living dangerously
  • ok fork ??? let me live.
  • % level offset variable: 771 reserved

"okay i finally got through the main repository, now do i post the ones from the script repo?"

p-cass decrees, "only if they're interesting."
works for me!
this is only a few days so it wouldn't 

  • i just wanted this to work......
  • did u know CTRL + Enter commits and pushes?
  • fuck it just commit we'll figure it out
  • one (1) fear (comment: many (many) fears)

and that's the wrap, thanks for bearing with us y'all ~ alpha next week.






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