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This is slow going, my friends. Please never, ever let me make a map this large again-- or if I insist, at least don't let me do this wretched dune business. Takes years...

In the interest of saving time, I adopted a new technique. I created several generic dune shapes and just pasted them throughout the entire open map. this saves time and gives me an internal structure to work in. 

Normally this would be a bad idea since there's a chance a player might notice the repetitive shapes, but in this case that works in my favor. Since I want the player to feel like they're lost in the desert, or going in circles, or what have you, re-using shapes will help make areas look similar and repetitive even when they are not.

Of course it will not all be the same-- I'll have to  add the dunes between these larger base triangles, as well as other details as I work across and downwards. I've already started on this but there's... obviously a long way to go. 

Wish me not luck, but stamina.

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Layla K

Oh jesus, giant maps XD The moment when people are gonna complain about lag