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A little exercise I did to resolve Martin's design in 3D a bit and try and shake off the animation rust!

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Kabbalist

Rotating my weasel? Was he out of alignment? You know, assuming that isn't slang for something utterly indecent. ;-) All joking aside, I can see how an exercise like this would help one to iron out how a character looks from all angles, instead of just one or two common ones.