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Here's probably the last video in the mustang series, night scene with FStorm Volumetrics. The approach is a bit more conceptual, not my proudest creations in any way but hopefully the video will convey some know-how that you can use in your own projects. 

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Mustang pt.10

Mustang part 10 covering FStorm volumetrics and some post processing with a bit more conceptual approach. Join our community and participate live: https://discord.gg/GsQm5uxQ9y OUR LINKS: Website: https://texture.supply/ LinkedIn: https://www.linkedin.com/company/texturesupply/ Instagram: https://www.instagram.com/texture.supply/ Facebook: https://www.facebook.com/texture.supply/

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