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Happy 1 year anniversary to the Patreon everyone! And thank you so much to those who stuck with it throughout the months, joining the discord and being part of this world building journey. I love the little community we've built here and can't express how amazing it is brainstorming with you all on some ideas to work into the island of Sol'Kesh together. I'll be doing a bit of a year recap and new Patreon reveal soon to stayed tuned for that!

But that's not why you're here right now, right now you're here for a scaly venom spitting lizard, the Ynnil! 

Also in part of the 1 year anniversary, there's an addition to this creatures 5e statblock that I plan on adding to all creatures, Instinct. Please check that out and let me know how you like it as an a new feature for combat encounters.


Today you'll receive:

Traveler Tier

  • All previously released 5e Creature Stat Blocks & TTRPG Tokens
  • All previously released Craftable Item Cards
  • Ynill D&D 5e Creature Block
  • Ynill High Res Journal Entry, Sketch, Illustration and Map
  • Spite Eye Item Card
  • Sol’Kesh High Res Area Map
  • Exclusive Wayward Sketches
  • Access to the Discord Channel

Dweller Tier

  • Everything from the Traveler Tier
  • Ynill Mini Supported & Unsupported STL
  • Ynill Base Supported & Unsupported STL

All of your content can be found here: https://www.patreon.com/Solkesh/membership

And lastly, come join us on social media! post your minis, tell your RPG stories, discuss art, spec evolution and ask us anything you like!

https://linktr.ee/solkesh

Thank you and be sure to come back in 2 weeks for the Lanceth creature release!


Files

Previews only

Comments

Muffin Man

I just checked out the instinct trait and I must say that I find it really cool, it makes sense for an animal to think during a battle and decide to flee or change tactics, you should definitely include it in the next entries. Happy anniversary!

Sol'Kesh

Thanks Francesco! That's awesome you got the right feeling from it. In the book's initial rule breakdown page I should say that Instinct is just a suggestion to Game Masters in case they want full control, but either way I hope some people have fun with it!

Ty Oden

I love the idea behind instinct. I always try and have enemies behave a bit more cleverly than just standing in melee and getting cut to pieces, and this should be a great help :)

Sol'Kesh

Love to hear it Ty, and yeah a DM could always do more than the standing and dying part, (I've played with a few too many that don't do much but that ahah) but adding it in as a game aspect with a roll can add in some spice, glad you like it :)