Home Creators Posts Import Register Favorites Logout

Content

LINKI’ve spent the past week diving deeper into FLIP, starting with a super simple setup as my base. The goal wasn’t to make anything flashy—just a quick, realistic scenario to explore how fluids behave.

It might look basic, but I pretty much had to learn an entirely new program just to pull this off. Sure, I could’ve done something similar in Blender, but Houdini offers a stronger foundation since it specializes in fluid simulation.

These first few sims might be a little rough, but once I get more comfortable with the workflow, the quality should improve a lot.

Files

Comments

ItsKawaiiNoon

It's only basic for now. Once you learn the program it'll be better, but also, it looks hot as fuck already