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LINKPEEPING ON KAITLYNI decided to work on a new pin-up project to put my recently created rig to the test. Overall, I find it much better than both Rigify and my initial rig. I'm pleased with the direction it's heading.

However, the current drawback I've identified is that the rig lacks effective foreskin drivers for the dick. While there are morphs available, I'm struggling to set up the drivers correctly. Upon examining Nyl's model, it seems he employed some mathematical methods to make it work. Unfortunately, math isn't my strong suit, so I'm unsure how to proceed in that aspect.ANIMATIONFor my next animation, I initially had a hand job scene in mind involving Widow and Pharah, but I'm struggling to figure out the right constraints for it. The original pose I had in mind doesn't seem appealing to me anymore, and I'm contemplating whether to completely abandon the idea and return to more dynamic thrust motions. As I've mentioned before, my goal is to maintain momentum in my projects. If I find myself stuck or unenthusiastic about a project, I might choose to either discard it entirely or shift my focus to something new.ENDAnyways, that's what's on my head right now.Remember, drink water, touch grass and get a good night's sleep!

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2026-09-05 10:00 I was away for some time and I'm curious to know, is this model with this specific penis model available in your model archive or is it a beta model that you're still currently testing ? Thx
2023-12-08 18:52

top.exe

Still currently putting together the kinks. I’ll be releasing it at some point though.

Shad0w_Hawk

Why would you need a complex expression for the driver? Couldnt you just drive the foreskin using a corrective shape key work flow? She looks nice btw

top.exe

I tried that previously and I didn't go so well but I might try it again.

Gustav

Any chance we can get this picture without the armpit hair? Love your Kaitlyn btw