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Hello everyone!

Yesterday I started to work on the modular Demon Hunter. To make this fit inside the time for this Patron Commission I'm using previously made assets mixed with some updates.

I started this with the wings. I added a bit more details than what I initially had. Also considering that it would be modular I created 2 versions, one pose was relaxed and the other more open. The wings will have a locked position but I guess if you wanted you could try to sand and fit it in a better pose.

With the wings done I moved to make the split from the torso to the legs. The fur did not help me much but I dug my way in. With this split the torso can fit in the legs and create a bit more posing options than a simple flat one.

Now comes the head, I moved the head to a different tool (Sort of a different working folder) with this I could focus only on the heads. I started with the Expression, I remembered that I had made them in Defenders of the Glades. I had 3 expressions Open Mouth, relaxed, and Grinning teeth. I reviewed these faces (added more wrinkles and a bit of filler lol). Moved on to Facial hair... due to the modularity I can't go very crazy here (a huge beard is hard to fit later on). For the Horns, I have the Betrayer and a shorter curve. And Lastly the Blindfold.

Now here comes the problem... with this amount of variables on the head it's possible to create a crazy huge amount of head options, I think that for a modular pack 9 head options could be considered a good amount.

Options:

Head 3

Horns 3 (No, Betrayer, Curved)

Facial Hair (No, Beard, Goatee)

Blindfold (Yes or No)

Hair (No, Mohawk, bun, Famous)

Does anyone care to help decide at least one Head?

I will keep updating this post as I progress in the sculpt

Best regards,

Ivo

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Comments

NinjaMonkey

I think bun, beard and no horns (bottom right) looks cool if that helps?