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Content

1. Updates

- Monster no05: Added in-game CG

- Monster no06: Added HCG illustration

2. Changes

- Monster AI Changes

  - Before: When the character is knocked down, monsters either wander around or remain stationary

  - After: When the character is knocked down, monsters actively approach and attempt contact

- In-game HCG Event Improvements

  - Issue: When the character is knocked down, immediate HCG events occurred upon contact with monsters, making gameplay difficult

  - Improvements:

    - HCG events will not occur for a certain period after the character is knocked down

    - HCG events will trigger after approximately 3–4 seconds of cooldown

    - Exception: Fishman monsters will still trigger events immediately

Patch v0.1
Resolved the issue where test monster data was displayed, making the game unplayable.

Files

Previews only

Comments

Will

In my opinion, the fishman monsters need the HCG cooldown the most! I get hit by a RIVER of them on the first stage's second area-which leads to a stun-lock and loss.