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Showing a few examples of the finalized look for the map's PAP camo. This was created to emulate the style of the Pimp-Boy 3 Billion in New Vegas.

The way the sparkles are currently setup is using an emissive "flipbook" material, meaning it runs on a repeating pattern. I've tried to make that pattern as natural as possible and I think it gets the job done. If I can figure out a different way to approach the sparkles, I will rework it in the future.

The next update will hopefully be showing off the finished PAP machine.  

NOTE: The slight popping sound that can be heard in the background is an issue with an ambient sound, will be fixed. 

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