Outlast Trials | Update 5 (Patreon)
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642216611.mp4
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Written/Voiced: ~18:00Visually Edited: ~16:00Estimated Length: ~20:00?
Hi everyone,
I'm not pleased on the progress with the video because I have variously gone back and fixed up a lot of parts with the attention I think they deserved. The whole "The video will be touched up at a later phase to include various images" is happening right now. That's a little bit annoying. As well, frankly, I am burned out on this project and wish I didn't make it so long. That'll be a lesson for next time. It'll have to be finished, but this week was just structurally annoying.
I will have to accept that The Outlast Trials has been the hardest and most annoying thing to film and work on on a technical level - beating out Monster Hunter: Wilds. Which, also was a long project that took a toll on me, lol. This is because the game has extensively long loading screens if I need to re-film something, lots of transitions, waiting, and odd randomness. Also, it can crash my entire computer. This can occasionally cause problems with the project, so I also have to reboot the game AND my software several times back and forth for my process to work. As a result, I'm entirely done beating myself up about the amount of seconds I can get done visually. Creatively and in writing, I needed to make sure I was in the right space first, too. Which sucks.
I think I carried more momentum into this project from last without stopping and this caused a creative problem. Anyways, this resulted in slow progress. This is because when I am making myself work 10 hours a day, but I'm burned out, the writing and creativity takes a hit. If that happens, I need to stop, because the writing must absolutely not suffer from burnout.
After the end of this 10 or so days I realized that I needed to stop and breathe. This is annoying, because I had planned a trip anticipating that I would be able to finish the video. That pressure probably also caused burnout.
Anyways, this is the result I have. I still edited a lot, and I'm very proud of the result. I do not let myself make it mediocre, sadly. The following clip is a great example of what kinds of content would be in the video structurally - explanations and transitions between different scenes. It mostly looks like this.