FM24 "Increase-Realism"-Megapack OCTOBER ALPHA (12.09.25) FINAL UPDATE (Patreon)
Content
Hi everyone!
What a journey this was...the time has come, my final update for FM24 is here. 😊
My goal was to deliver a really “round” "final product" and I think I’ve managed to do just that.
No fewer than 12 files have been updated, containing a wide range of adjustments. My personal highlights are definitely the CA/PA updates, club finances, and the worldwide award fix.
But before I go into the details: A huge thank you for your support throughout this long FM24 cycle!
The last year was quite a challenge, as we were all eagerly waiting for FM25. A lot of my original planning was thrown off course – but in the end, this gave me the chance to implement new projects already in FM24, which I now hope to bring into FM26 as well. 💪
🔮 What’s next over the coming months?
I already have a rough schedule in mind but please treat it as a guideline only, as things can always change.
FM24
12.09.25 – Release October Alpha
13.09.25 – All patreons will be informed about the schedule/plans/changes
19.09.25 – Release October Beta
20.09.25 – Planned update: List of Files I recommend for FM24
26.09.25 – Release October Early Access
10.10.25 – Public Release (one week later because I’ll be on holiday 29.09.–09.10.25 😎)
17.10.25 – Maybe some sort of update in another area but nothing planned yet
FM26
18.10.–06.11.25 – Break / preparation for FM26
07.11.25 – Release December Alpha
14.11.25 – Release December Beta
21.11.25 – Release December Early Access
05.12.25 – Public Release December Update
💸 Patreon & Changes from December on
Starting with the January Update (Alpha: 12.12.25) I’ll reintroduce the annual discount for everyone who wants to support me for a full year at once. I won’t reveal the exact percentage just yet (hint: the number is hidden somewhere in FM26 😉). Due to taxation reasons I'm not able to add this option in November already.
Price increase? → Nope. Alpha/Beta/Early-Access prices stay exactly the same.
However: from 12.12.25, the following benefits will move one tier up (from Backup Player to Rotation Player):
Custom Game Setups
Custom Save Games
Guides (if available)
👉 In short, this especially rewards my loyal monthly supporters.
My aim: more financial stability at the beginning of the year (annual payments), but over the full year it should balance out (discount vs. more Rotation Players). This gives me the chance to invest in hardware, which in turn means better quality updates for you.
Enough blabla and now to my final update:
🏆 Key Features – Final FM24 Update (12 Files)
CA/PA adjustments, New Wonderkids & more
Already judged many players for the start of the 25/26 season, nationality switches and moreNew Players 25/26 – more wonderkids added
Club Finances Fix 25/26 – rebalanced finances in line with current situations for long-term saves
Worldwide Award Fixes – balancing tweaks to keep Spanish, Italian & German clubs competitive against English clubs
Salaries, Market Values & Sponsors – further adjustments to better reflect transfer fees in 25/26
Pre-Season Cups – minor tweaks
Smarter AI-Managers – minor tweaks
League Reputation 25/26 – minor tweaks
Aggressive Transfers (Top Clubs) – minor tweaks
Referee Adjustments – minor tweaks
Geographics & Languages – lots of new data added
Alternative Youth Ratings & more – further tweaks for long-term balance
⚠️ Important:
All changes for the 25/26 season are located in the folder "25_26 season fixes".
👉 Make sure to copy these files into your editor data folder and delete all the files which are named the same just without 25/26
👉 That’s it for Football Manager 24! Thank you for sticking with me through this cycle. Now, on to FM26!
Cheers
David
Link:
https://www.mediafire.com/file/h8hp1v1vx7sodoe/FM24_Increase_Realism_Megapack_OCTOBER_ALPHA_%252812.09.25%2529.zip/file