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13.09.21

ALPHA-Testing was successful! There were 2 smaller mistakes (grammar) found and some Awards just don't want to be shown (only a empty text-field). This seems to be a bug, which I can't fix, but it only affects a very small percentage. The effect of the award works anyway and this is the most important thing!

I've decided to use the "lower manager reputation"-version, as the results are really good IMO.

I've simulated 5 years with every Nation loaded and compared the behaviour. I absolutely love it!  More of the features will be written in the BETA-Post which will be released later today.

There was a suggestion to also include National-Team-Awards. This is on my list for FM22!

October BETA:
https://www.mediafire.com/file/idgh0rals5h87kw/Daveincid%2527s_Increase_Realism_Megapack_October_Update_BETA.zip/file

Save-Game in 2025:
https://www.mediafire.com/file/hh2z1dggj8qbmkk/Oktober_ALPHA_Test_XXL_2025.06.02.fm/file

It's time for the alpha version again^^:

My focus is on the awards.
These are an extremely important component for balance in the game world.
-I revised almost every award (where it was necessary).
- I have now created basic awards for over 200 nations. These should provide much more dynamism.
- Most of the Awards affect smaller Nations.

Overall there are almost 500 new awards created, mostly basic ones like:
Player/Manager/Youngster/Team of the Year. Most of them do not exist (Maybe they do, but sources are impossible to get). 

Let me explain why I still created them and why I consider them as crucial:

In Football Manager a lot works over Reputations. Now if in a small League a promising Talent exists, people are talking about it, media link him with a move or so (For example Raphael Lea'i from Solomon Islands). The new awards represent exactly this. Of course their reputation are in most cases extremely low, but low is not nothing. They are all in line with the existing Awards in terms of Reputation etc. I'm optimistic this will be a huge step forward in terms of realism!


There is also a version that is supposed to slow down the too rapid reputation growth of managers and thus bring about a more realistic career for the user and the AI. (Test-Save starts tomorrow)

I haven't tested the files yet, so it is really pure ALPHA.

There is also a very small fix for the Youth-Rating-File (Uruguay was a little bit too high after evaluation my long-term-save)

If you have questions, please send me a PM:)

Cheers
Daveincid

https://www.mediafire.com/file/idgh0rals5h87kw/Daveincid%2527s_Increase_Realism_Megapack_October_Update_BETA.zip/file

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