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Fiendish chaos awaits at the Emberstone Tavern: transmuted devils masquerading as a wholesome traveling menagerie! This infernal secret can break up a long journey, add depth to a city, or interrupt a shopping trip with ease. Devilishly designed for 5 PCs of 6th–8th level by Mell Black, illustrated by Rafael Benjamin, and featuring the cartography of Dyson Logos.

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Joseph Harding

I'm having a hard time justifying the breakout of hostilities. It seems like it's a little rushed. Any thoughts on how to roleplay it more?