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The critically acclaimed adventure path continues! In this Act, the heroes will open the way for Risur's navy to take down the treacherous duchess by infiltrating Axis Island. Espionage and skullduggery abound!

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Charles Riffenburg

I like the idea of the tower puzzle at the beginning of this adventure, but I'm having a hard time seeing how it ties into the overall story, especially since there are no consequences for failing it. Any ideas for how to make it more relevant?

Shane Larkin

Was the cave battle map left out intentionally?

Manuel Kopp

That was quite annoying... I could not picture the cave in my mind at all. Luckily I have Zeitgeist for 4e and Pathfinder and found it there.

Chris Jensen

Thank you for the map link. very helpful indeed

Andrew Bahls

The naming convention for adventure parts is starting to get a bit confusing to keep track of. In the campaign guide, it refers to 3 Acts, of which have several Adventures within them. However the first adventure was released as #1 Act 1, and within the PDF it referred to itself as Part 1: The Coaltongue. Now this adventure is #1 Act 2 Part 2: Three Towers. Personally, it would make more sense to me to name them as: Act 1: The Adventure Begins, Adventure 1: Island at the Axis of the World , Part 1: The Coaltongue. And then continue with Part 2: Three Towers. This inconsistent naming is partly why I was so concerned when "The Coaltongue" first came out. Because it appeared, based on the naming of the PDF, than Adventure 1 (The Island at the Axis of the World) was only 19 pages long. It is now about 30 pages long, and assuming that Adventure 1 is going to be 3 "Parts" long, it will be about 45 pages, which is far more reasonable a length for the first out of 13 Adventures.

EN5ider Magazine for D&D

IatAotW is about 45 pages, and by far the shortest of the 13 adventures, some of which are over 100 pages.

Lee Smith

Is there an estimated release schedule for the 5e Zeitgeist adventure path? I'mean wanting to run the 5end version for my group sine they enjoyed the 4e version a lot and it has been a few years since we played it.