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Run a fantasy bank job, steal some rare dragon eggs, and overcome traps, labyrinth, and monstrous guardians in your 5th Edition game! Jeff Gomez presents a range of options to choose from - targets, goals, factions, methods, and obstacles to help you devise an exciting scenario of subterfuge and stealth! Illustrated by Phil Stone

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Ivellios

Since we are after 200 issues already, is there a list of articles and short descriptions about them? Or maybe grouped by type (Anatomies, Adventures, New rules, new classes, races and so on...)? That would become handy to reuse it more often than just once after the publishing.

AndruC

Generating the plot of a heist is useful, but it would be nice if there was advice for actually running one.