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An adventurer’s background doesn’t need to end when they begin the adventuring life. The skills learned in an adventurer’s past can grow and develop into lifelong skills throughout their adventuring career. This set of 13 feats uses the 13 core backgrounds as prerequisites and represents the advancement and integration of their old skills with their new experience. The Grifter feat allows a character with the charlatan background to fleece marks like a master, and the Old Salt feat allows a character with the sailor background true mastery over the nautical arts.

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R0GUE

Wow I really love some of these. The only issue is you'd need to be a human to take advantage of them at 1st level, unless you have the benefit of a house rule. And it would be kind of odd to take a background feat at 4th level, considering you wouldn't have just forgotten all that stuff from your past for three levels. But for humans these are great.

Galdran

I like them mostly, think a few are a little too powerful, but I like the idea behind them.

Geza Letso

I really like this idea, overall. The Grifter's Befuddle is too potent however, IMO. It could lock down most bosses, since nothing is immune to confusion and not many boss monsters will have a great insight bonus to oppose your deception check. I think it should either be 1/short rest (so it can't be spammed), or instead be a saving throw (which enables legendary resistance to give the boss its ablative protection).