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In this 37-page entry in the ZEITGEIST Adventure Path the party heads north to a glacial rift controlled by frost giants loyal to the Obscurati, and once there they must reach a frozen lich and trade Leone’s soul for Grappa’s aid. 

Keep an eye out for Schism: Appendix later this month for a ton of NPCs and monsters all conveniently collected in one place! 

Also anyone interested in a physical copy of A Touch More Class (or the hardcover combining it with the revised A Touch of Class, or the snazzy cardcaster tarot deck) has less than 4 days left to pledge before the Kickstarter ends.  https://www.kickstarter.com/projects/enworld/a-touch-more-class-9-new-5th-edition-classes 

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Brandon Blackmoor

Where can I find the previous installments of this adventure path?

Nick Molnar

I'm glad to see this is catching up to my own Homebrew of zeitgiest - and to see how they did the elusive godhand. But this is feeling incomplete. The last part of this didn't have a stat block for the Bleak golems or Leone Quital. And this one is missing a statblock for the bookpin gaurds, the ghost council, Cula Rajavahani, the demonic death bears, the shadowlisk, or Vecemi

Nick Molnar

Okay, cool. I assumed they'd all appear in the appendix, along with Stanfield, Nicodemus and the whole two courts and stuff. I guess I was also expecting the things to appear in the Adventure as well so it would be in a runnable status for people. But I also completely understand. I'm just finishing up adventure 8 and doing my own conversions...maybe you'll catch up with me and save me a ton of extra work haha.

Nick Molnar

Yeah, way back before I switched to 5th. I have enjoyed seeing how my conversions have compared. I absolutely kept the ghost council doing 10d6 damage on a hit, for instance, and the version of Nicodemus from adventure 8 (we literally stopped mid-battle last session) is absolutely terrifying. I was also working on creating my own version of the godhand as a class. I love the concept of it