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In this GM advice article, Brandes Stoddard takes a look at the ways a GM can make a gothic horror adventure feel a little more scary. From tragic outcomes to dark secrets, and a new optional rule for Innocence, these tips will help bring your gothic horror sessions to life! Illustrated by Melissa Tillery.

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Jack Mendoza

you guys do everything right. im soo happy i found this patreon.

Evil GM

This article is advertised incorrectly - it is more for the players benefit. Something I really liked about the article. I thought it was another GM advice an a topic that has been done to death, but this had useful tips for PLAYERS and some cool dices rolls. I especially like the secrets ideas. Having a secret is a tried and true formula, but actually coming up with those can be hard. This table helps a lot. :)