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Sometimes after making a deal with the devil, a powerful fey, an entity from the great beyond, or whatever terrible thing has offered a sliver of its essence in exchange for a mortal soul, a warlock realizes what a terrible mistake they've made. That doesn't need to be their last terrible mistake though! There are two ways to get out of this peculiar arcane predicament—the Laughing Death patron and the Pactbreaker archetype—and though one involves a good bit of laughter neither is to be taken lightly. Dementedly designed by Mike Myler, illustrated by Phil Stone.

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Nathan Martin

Pactbreaker is a very cool option! One of my players has a pact that occurred halfway through the campaign, and his character is very uncomfortable with the powers given. I sent this to him as an option, as it would be great for the story!