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Just playing around with some ideas for hair layering and texture.  I'm using multiple hair props individually scaled and posed to get a messy look.  I also duplicated the primary hair prop and used d-force on it.  All this in conjunction makes the hair look a lot thicker.

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Devduck01

Very cool...I have noticed hair can look very thin from certain angles...YKW said to ask does this increase render time significantly?

desertlion3d

No preceivable difference in render time. I didn't mention that you need to offset the duplicate hair a little bit e.g. ytrans, ztrans to get a better illusion of thickness.