September News & Previews #3 (Patreon)
Content
Get ready to grab your new Jade & Claw box set on October 20th!
Ever since we announced Jade & Claw, the all new box set for Grimdark Future, the first and most frequent question from the community has been: “When is it coming out?!” And we’re happy to say that today we have the answer:
Jade & Claw will Launch on Gamefound on October 20th.
Checkout the Announcement here!
We’ve launched the Open Beta for v3.6! This is the third v3.6 beta, our previous two betas were open to Patreon members only, and we’re excited to open it up to everyone for testing. This beta is live now and is for our main-line games: Grimdark Future, Grimdark Future: Firefight, Grimdark Future: Star Quest, Age of Fantasy, Age of Fantasy: Skirmish, Age of Fantasy: Regiments, & Age of Fantasy: Quest.
This beta incorporates all the feedback we’ve gotten from our previous two closed betas, and we are so happy that so many of our Patrons were able to participate. But now it’s time to see what everyone thinks, and we’re looking forward to hearing what you think of these changes!
The beta will be open from now until September 27th, giving you three full weekends of gaming to test them out. So please, kick the tires, build your lists, and get involved! This is your chance to help shape the future of One Page Rules.
Open the v3.6 on Army Forge Here
Our friends at Haunt’s Wargaming have put together a battle report featuring the Alien Hives and the Eternal Dynasty for Jade & Claw. This battle is just a standard mission using spearhead deployment, something simple as a great intro for a new player to the game.
Click here to watch the Battle!
At the top of post, you'll see some early previews of the what we are working on for October!
The Ratmen Clans Mecha-Raptor Riders use their Mecha Technology to give themselves extra speed in their operations. The Mecha-Raptor gives the rats Fast in addition to their Scurry faction rule for a total of 4 extra inches on an Advance and 6 extra on a Charge for a huge threat range. Strider making sure terrain also isn't much of a factor in getting where they need to be. Once in melee, Ravage(1) can cause some additional wounds with some lucky rolls, which also bypasses any armor saves.
Please remember that these are early WIP shots of the models and not the final versions of the models.
That's it for now, happy wargaming!
- OPR Team