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3rd Edition Patron Preview Now Available!

We are happy to announce that the 3rd Edition Preview is now available to all of our Tier 1 and 2 patrons. You can download it now at the bottom of the Tier 1 Rewards Post. Inside you'll find the Core rules and Advanced Rulebooks for our 5 mainline games, as well as a selection of Test Armies for each game to put the new rules in context.

The 3rd edition of our 5 mainline games (Grimdark Future, Firefight, Age of Fantasy, Skirmish, and Regiments) is the exciting next chapter in the future of OPR, bringing you a new and improved version of our games, clarifying many things, re-balancing others, and overall giving you a better version of our games.

This new edition isn't doing any radical changes to the games, everything you know and love is still there, things are still familiar, and in fact, to the untrained eye it may seem that not much is being changed. But the devil is in the details, and the combination of many tiny changes all across the board serve to provide you with the best version of our games we have ever made.

Important Note: This is an early preview of the game and armies. We are still working on the the updated rules and their supporting software: Army Forge. Because this is still in development, the preview army PDFs include some formatting errors, such as some units appearing off the side of the page, or incorrect printed version numbers. Everything in the preview is subject to change.

OPR Writing Jam #8

Just a reminder that this week we’ll be running our 8th writing jam, so don’t forget to sign up! We have also decided to reward the top three writers with two special Reward Minis.

The OPR Writing Jams are story writing marathons, where participants are asked to write a one-page story set in the OPR universe in 48hrs, following a common theme. Participation is completely free and at the end of the writing jam we will highlight your favorite stories on our website.

The writing jam is planned to run from August 11th, at 8PM UK time / 3PM ET time, to August 13th, at 8PM UK time / 3PM ET time, with the theme being announced at the start of the jam.

Sign up now: https://itch.io/jam/oprwj8

Mission Packs - New Missions

Here's the 8 missions you're getting this month:

Grimdark Future – Tattered Legions + Unstable Core

GF: Firefight – Road War + Revenant Grounds

Age of Fantasy – The Cattle Rustlers + Gem Rush

AoF: Skirmish – Barge Battle+ Adrift

These missions are focused on fun new ways to play, with interesting objectives and special rules to spice things up. We release new missions every month, so make sure to stick around so that you don’t miss any.

Note that whilst the missions are designed for each specific game, you can totally play them with the rules for any other game (with slight adjustments). This means that you have even more missions to play each month!

Make sure to download the missions before the end of the month, as they aren’t sent out via WGV/DTRPG, and are not stored anywhere for future access.

2D Print - New Vinci + Plague Daemons Minis

The new Duchies of Vinci #3 and Plague Daemons #1 sets are available as well as the Plague Daemons Paper Terrain.

These sets feature a ton of minis with front and back views in two different color schemes, as well as black & white. They also include black border versions of the minis, plus VTT tokens to play online

3D Print - New Previews

At the top of post you'll see some early previews of the models we are working on for September! First off for the Human Empire we have the Captain on Pegasus. This hero can lead troops with a birds eye view and quickly respond to changes in the battlefield. The Mortar Team can also respond quickly, but with explosive force! For the sci-fi Dwarf Guilds, we're previewing a hero of their own: The Rune Master, this psychically enhanced hero can empower the Dwarf Guilds' soldiers on the front line, dealing impressive damage with their Shock Hammer.

Please remember that these are early WIP shots of the models, and not the final versions of the models.

That's it for this week, happy wargaming!

- OPR Team

Files

Comments

Jeremy Bernhardt

Looking forward to reading through 3rd's preview. Cape optional for the short guy?

Brandon Ryan

So I was really looking forward to dwarf guilds - I enjoy the concept art and the renders in the last preview - but the character shown here just isn’t doing it for me 😕

Sebastian Baumruker

I agree but also want to point out that this is not posed yet. I have hopes that a good pose will make it look less like the love child of gimly and micky mouse. I'll try to judge the sculpt by the final result as pose makes a big difference and this is wip.

The Dour Kin

Thank you so much for all the hard work you guys are putting into v3.

Race Carr

Oof....3rd edition isn't just small changes. RiP half my sisters army. With nerfs and the furious change fanatics are in a awful place. Really not a fan of flamer changes either.

Gwy Liam

First: Always testplay before you complain. Second: Fanatics have seen a points decrease from 100 to 70, which is quite significant. And while they might be weaker in offense now, Fearless for them is way more effective now. Third: The flamer changes seem way less dramatic to me as you might think at first glance? Before, with your sisters, you had 6 shots hitting on 4+, which makes an average 3 hits. Now you have One shot hitting on 2+ with blast (3). Which in 5 out of 6 cases is also 3 hits per model. So flamers have, when used against units, been nerfed by 16%. Against single models they are way less efficient now, but I don't think that is a bad thing at all. So, I respect your opinion, but I tend to disagree: I like all of the changes quite a lot. ;)

Race Carr

I can understand they are wanting to make them less viable for single targets. They did used to hit on 3s due to flamers being in devout range. Maybe it would feel like less of a hit with a2 blast 3 but no reliable? Still similar damage output to with the reliable buff but more potential for them to, on a good roll, feel like the crowd sweeps we know and love.

Jacob

I’m also not loving the dwarf model shown and I think it’s just the shoulder pads that’s killing it for me but there will be plenty of other dwarf sculpts I’m sure I would like

Jacob

Hoping we can revisit the shoulders of the dwarf hero, it’s kinda throwing me off and wanted to share that feedback with the OPR team. Thanks for everything you do!

Brandon Ryan

For sure, I’ve commissioned sculpts myself, and the posing certainly plays a role. I’m just not sure I like the actual helmet itself, or the hanging tablet/runes/whatever they are, or the shoulder pads. Just doesn’t feel consistent to me with the other WIPs. But to be fair, even if I didn’t like this one model, it wouldn’t affect my sub. I just figure the WIP step is the best time to provide feedback, since OPR is awesome and listens, even if they don’t implement.

Nathan Gerardy

Looking at the sketch in the July 26th post showing concepts, the shoulders look ok. Going to reserve judgement till I see him posed. I think he will be fine based on the concept.

WindowWasher

I feel you, friend. My sisters were already struggling to compete with... basically everybody. I hate that the "fishing for sixes" mechanic from Rending has been slathered over my entire army.

MightyMarcos

The artillery rule reads like a typo to me, as it’s written, a unit with that rule is harder to hit if the unit has not moved? This rule might be great for stealth, as in the unit is hard to see…

Andrea Massimini

I like the idea of saving up tokens for casting... makes it more of a choice if casting or not in a turn... unfortunately I also am a little bit disappointed by the dwarf (the shoulder pad and the rune tablet that seems a bit of an advertisment sign) but will be waiting for the pose and finish as that really can make a difference

Bastiaan

Yeah, the dwarf looks odd. I think the issue is the tablets and the pointy hat. I think a round helmet would look better and those tablets are just so in your face.

sully

fanatics were one of the most busted units in the game, obviously they were going to get hit. flamethrowers have been a known issue for years.

Doug

I am once again asking for non octopus versions of the empire minis.

Mark Harvey

Seems like the Focus Fire action should trigger Relentless the same as Hold does?

Brendan M

Empire guys look fantastic but why so much octopus?

Cand3Payn3

Not enough Octopus. We require more Octopus! Cthulhu Empire confirmed!

Shadow fund

will probably never happen. opr has an history of sticking to their art style. even if there is alot of push for it. sisters of battle\ratman and lust demons are good examples.

Lester Johnson

I think it just feels overly fantasy still. Which is going to be hard to escape with dwarf models. I think the Sci-fi aspects will need to be pushed harder, but the fact that this model happens to come with a hammer is also part of that, and most of the armor could be pass as fantasy plate with gems and runes. Big armor and big guns with lots of servos, venting, cabling, and the like would look better. And definitely the posing will help. Also bigger beards :p which might be hard to gel with any kind of enclosed helmet.

Wooki33

+1 for a bigger beard ... i mean with the tablets he is somewhat likes space dwarf moses, he should have the biggest and fluffiest beard :D or a really over the top cable/tube arrangement for a closed helmet and indeed the tablet-machine-backpack could look a bit more techy/futuristic maybe a servoarm and some sort of tablet "magazine"?

Alter-Nerd Realities

Right now, any opinions you have, have the same validity as a carpenters opinion of a brain tumor! Play the game at least 10 times, then your opinion might be worth something.

Samuel Munilla

Small piece of feedback on 3.0: the Sniper rule also includes the Reliable rule. I think it would be cleaner if Sniper only included the bit about targeting a single model and left the 2+ to hit only on Reliable. It would mean current sniper models would need to also have Reliable, but it would save a rule doing two different things. It would also allow for the possibility of less-accurate snipers (Orcs anyone?)

Krugg66

Please can we have more variety of faces? It seems the empire sculpts are made up of clones… 😕 great sculpts though, just more faces please!

omer831

What happened with raiment?

Guzzoid

3.0 question: why are dynasty warrior getting a point increase? I assume it is because of fearless but they are not benefiting from it if they are already a quality of 3+.

sully

how.. is that meaning they dont benefit? i think you may completely misunderstand thr ability? if they roll a 1-2 they have the chance for a 4+ roll..

Guzzoid

The old rule is mathematically the same as the new one for them. Quality 3 will be the same. Fearless is better for troops with 4 or even more with quality 5.

sully

yes, both a 2+ or a 3+/4+++ morale result in the same 5/6 chance to pass. but warriors have Qua4+ so i do not know why you are asking about Qua3+. Any discrepancy is likely accounted for the underlying changes.

Guzzoid

They all got a points increase. But some benefitted more than others. The points should reflect that.

Shadow fund

Some people wanted different weapons and poses or some units to be more dirty. All in all the rat man army is good but it's to redwall. To clean secret of nim would have been an better mix. But the empire is having the same problem with weapons and poses. The animal theme is at this point over done and to much. Banners and maybe an sergeant here and there should have it. Not dang near each unit. The shields and halberds are my biggest the heck moment.

kostjanix

@onepagerules: Please, please make and provide a local Version of ArmyForge. I know, no-one thinks about, but we currently live in a world of "everything is an online app", which is conveniant one one hand, but very scary on the other. As soon as a provider decides not to continue app x or y, (or dissappears otherwise) it is basically gone for ever and for everyone. Back in the days (in know, I'm sounding old), we got books for this kind of things, so if i ever choose to play "warhammer 6th edition", I grab my old Minis, and the corresponding rulebooks, that I still own and just start playing. If I wouldn't own them, I could realtively easy grab them from ebay. How we manage things these Days this won't be possible for the coming years and decades (in video-gaming and software in general the "you own nothing"-mentality applies even more drastical), so we're about to face some really grim-dark ages (pun intended) when it comes to "retro-gaming" of the currently younger people. I work as a system's administrator in IT, and I see this a hundred times every day, most people don't realize how much stuff is already basically gone forever. For old crap you can use the web archive, but people don't seem to realize, that this will only work adequately with static content (which nowadays basically is nothing). I don't think it would be a huge loss for OPR to just host the armyforge-app as sourcecode on github/gitlab.org, because most likely it will be some kind of javascript/nodejs-webapp in a docker container anyways, but you would do the community a huge favor to keep and preserve not only the miniatures and the game's rulebooks, but also the accompaning apps. I can perserve the minis and documentation by myself (and I do), but not any "online-only" content. Having a locally executable app that one could self-host, would also work great for airgapped environments and locations with poor internet-connectivity, so this advise Is not just exclusively about preservation. Noone wants to hear this or even plan for the day where one's project isn't around any longer, but in the end, this is the fate of all things anyways. I am very glad and humble, that we have had "local media" back in the 90's and 2000's, making it comparatively easy to preserve things (with the exception of copy protection to some extend). So I very kindly request you to act as described. Long-time supporter since 2½+Years, -zeus

sully

. as a data hoarder worth at least 80TB i obivously support all this, but you CAN at least download army pdfs. i have backups for all versions back years. It is better than nothing. i dont think at this point it will be designed for offline use besides what you can cache. you shphld put this on a more visible post though - this ones a ways down. try one of the tier 1 or 2 rewards posts, or the dicsord

Proleworkz

I do have fond memories of the old Army Builder software from...a while back. :D

Proleworkz

Wonder if I can get it to work...

kostjanix

yeah, I've a storage roughly in the same ballpark, but not are primarily a hoarder but rather a classic homelabber (beside the fact, that this is effectively my dayjob, too :) ). However, i think you are right, i should tack this request to a more visible place. I think for adoptions sake the app should not be limited to patreon supporters anyways, because it really deliveres a real quality-of-life improvement. I don't think there's much to loose for OPR to be more open with this topics. The gains for supporters are good enough by a fair amount anyways to be entertained in the long run. In the end, the number of players is not equal to the number of supporters, but every player would benefit from more openness.