BlenderUmap2 (Build 15.2) (Patreon)
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Content
changelogs:
Fixed an issue where some Landscape weightmap textures were not exported properly [Details].
Resolved the transform problem for components with multiple attached parents.
Added support for Fortnite 19.10 with package version overrides {UE4: 522, UE5: 999} [Details].
Fixed Fortnite's Instanced static meshes.
HLOD grids are now working.
Added support for AInstancedFoliageActor.
Removed PSK and switched to .uemodel for speed.
Reduced memory usage when exporting DXT/BCn textures.
Parallelized the import of sub-levels, resulting in extremely fast map imports with sub-levels, such as Fortnite grid maps (can be disabled from addon preferences).
Fixed materials not importing properly when multiple meshes had the same materials or when texture data was present.
Improved recursion detection for self-referencing Levels.
Added support for vertex color overrides.
Known Issues:
Editor Texture data not supported.
Blender 4.0 is unsupported :)
Contact me if you want OSX (will upload soon!) or Linux versions of the add-on.
Note: make sure to restart blender after updating the add-on.